Post by Yeti on Aug 15, 2017 9:03:14 GMT -5
DR1372
Temple of Time - Daggerfalls
The two permanent clergy members within this temple have been there as long as any of the current clergy has recall of. Many think of them as the first worshippers of the Time Lord.
In truth even they do not know who the first worshippers were. They were an elderly married couple that wanted to live forever together, both were High Priest/Priestess within the Church.
Though with any wish such as this there are drawbacks. The Lord of Time did grant their wish with several caveats and duties for them.
As long as they remained in the Temple, they were Timeless. They can choose to end their lives simply by leaving the Temple under their own compulsion.
Orson (Priest) was to handle those of an immoral alignment (Evil), while his wife Elizabeth was to handle the others (Good & Neutral).
Within the Temple they have the following powers:
Function as 20th level Clerics (Any Edition except BECMI then 36th).
Commune 1/day - Only for another worshipper, and the restrictions that would apply to that worshipper still apply. (i.e. Number of Questions / Frequency / Costs)
Any language and time dialect is easily done by them including telepathy for those who that is their primary communication form (Mind Flayers). (Tongues variation - Permanent)
Both have True Seeing and See Invisibility running at all times.
More to come.
Other Clergy Members:
Any given time there several acolytes in attendance of the temple.
Members of the Clergy see each other clearly, though outsiders will see them as near apparitions unless they entered in the Temple with one. That one will seem normal as well will Orson and Elizabeth who always seem normal.
The ghostly factor represents the Clergy visiting throughout time. The further one is from the present timeline of the campaign the more ghostly they seem.
Interaction with the Clergy can be done with a Charisma Check DC10+1/Decade Removed. (Note: Future Clergy will not communicate about future events with PC's.)
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The temple itself seems old and feels old at the same time, yet has a new strength to it all. Some even say that it has a haunted feel from the clergy that moves around the place.
Many believe the entrance in Daggerfalls is a passage to the Astral Plane and that the Temple itself resides there, though it hasn't been proven yet. The exit out of the temple always puts one back where they entered from. The one notable exception to this is a new priest or priestess (takes their first vows within). This will deposit them somewhere and some when outside of their normal lifespan. Its a very rare occasion this doesn't happen and is generally handled by the Lord of Time himself.
Within the Temple one doesn't need to sleep or get nourishment. Two hours of mediation within the Temple will refresh an individual fully (Spells/Abilities). This refresh only occurs once per 24 hours.
Crafting takes half the time within the Temple.
All durations of spells within the Temple are under the effect of a Extend (Doubling Duration).
Clergy of the Lord of Time also can Quicken a spell 3/day within the Temple.
Temple of Time - Daggerfalls
The two permanent clergy members within this temple have been there as long as any of the current clergy has recall of. Many think of them as the first worshippers of the Time Lord.
In truth even they do not know who the first worshippers were. They were an elderly married couple that wanted to live forever together, both were High Priest/Priestess within the Church.
Though with any wish such as this there are drawbacks. The Lord of Time did grant their wish with several caveats and duties for them.
As long as they remained in the Temple, they were Timeless. They can choose to end their lives simply by leaving the Temple under their own compulsion.
Orson (Priest) was to handle those of an immoral alignment (Evil), while his wife Elizabeth was to handle the others (Good & Neutral).
Within the Temple they have the following powers:
Function as 20th level Clerics (Any Edition except BECMI then 36th).
Commune 1/day - Only for another worshipper, and the restrictions that would apply to that worshipper still apply. (i.e. Number of Questions / Frequency / Costs)
Any language and time dialect is easily done by them including telepathy for those who that is their primary communication form (Mind Flayers). (Tongues variation - Permanent)
Both have True Seeing and See Invisibility running at all times.
More to come.
Other Clergy Members:
Any given time there several acolytes in attendance of the temple.
Members of the Clergy see each other clearly, though outsiders will see them as near apparitions unless they entered in the Temple with one. That one will seem normal as well will Orson and Elizabeth who always seem normal.
The ghostly factor represents the Clergy visiting throughout time. The further one is from the present timeline of the campaign the more ghostly they seem.
Interaction with the Clergy can be done with a Charisma Check DC10+1/Decade Removed. (Note: Future Clergy will not communicate about future events with PC's.)
===========================
The temple itself seems old and feels old at the same time, yet has a new strength to it all. Some even say that it has a haunted feel from the clergy that moves around the place.
Many believe the entrance in Daggerfalls is a passage to the Astral Plane and that the Temple itself resides there, though it hasn't been proven yet. The exit out of the temple always puts one back where they entered from. The one notable exception to this is a new priest or priestess (takes their first vows within). This will deposit them somewhere and some when outside of their normal lifespan. Its a very rare occasion this doesn't happen and is generally handled by the Lord of Time himself.
Within the Temple one doesn't need to sleep or get nourishment. Two hours of mediation within the Temple will refresh an individual fully (Spells/Abilities). This refresh only occurs once per 24 hours.
Crafting takes half the time within the Temple.
All durations of spells within the Temple are under the effect of a Extend (Doubling Duration).
Clergy of the Lord of Time also can Quicken a spell 3/day within the Temple.